AI War: The Zenith Remnant

The Zenith Remnant is AI War's first expansion, and focuses both on adding capturable units and a new minor faction called the Zenith to the game. Arcen maintains an exhaustive list of features, but highlight features are as follows: * Golems, which have many similar properties to Supreme Commander's "Experimentals". * Several new base ship types, further expanding on the available choices for the player as well as making the AI a more devious opponent. * New AI types that took advantage of many of the capturables introduced, as well as some that use Zenith ships. * Over 40 minutes of new music tracks composed by Arcen Games' composer, Pablo Vega. * A new class of "Experimental" ships that offer abilities one would not ordinarily find in AI war ships.

Format
Game
Status
Finished
All details and tags

Details

Type
Video Game
Format
Game
Status
Finished
Start Date
Jan 13, 2010
Season
2010
Ratings
0
Popularity
0
Favorites
0
Reviews
0
Genres
Indie, Strategy

Description

The Zenith Remnant is AI War's first expansion, and focuses both on adding capturable units and a new minor faction called the Zenith to the game. Arcen maintains an exhaustive list of features, but highlight features are as follows: * Golems, which have many similar properties to Supreme Commander's "Experimentals". * Several new base ship types, further expanding on the available choices for the player as well as making the AI a more devious opponent. * New AI types that took advantage of many of the capturables introduced, as well as some that use Zenith ships. * Over 40 minutes of new music tracks composed by Arcen Games' composer, Pablo Vega. * A new class of "Experimental" ships that offer abilities one would not ordinarily find in AI war ships.

Immersion

Japanese

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